fatride said:
I am really interested in the two positions for the lower control arms, any one have pictures of this?? What holes were used on the cars, upper or lower, and why?? Did Chevy use the same holes on all the rears or did they use different holes for different engine or tranny options?? Very interestiing! :?
i've always used the lower hole. the manual tells you to use the upper? who know what the engineers were thinkin?
i can tell you this, for drag racing, you want your lower control arm angle to travel downward about 3 degrees at ride height. when you drop the hammer on a 4link car, the rear housing rotates rearward and pushes the energy forward in the lower arms. if the arms are downward, then the energy pushes downward on the frame. at the next phase when the housing begins to seperate from the body, then the energy is pushing forward.
when you raise (jack up) a 4link car, the lower control arm angle goes uphill towards the front. when you drop the hammer, the energy pushes upward on the frame and unloads the tires. you ever wonder whats the main cause of wheelhop? ever seen a jacked up chevelle or goat wheelhop like crazy? gee?
this geometry lesson is no secret, every chassis shop knows it.
the angle of the upper arms is even more important. that angle determines the amount of housing seperation on launch.
along with these dynamics at launchtime, the driveshaft would prefer to flop the rear housing end for end rather than propel the weight forward, ever wonder why your mom's car would only burn the right rear? the driveshaft energy lifts the RR and plants the left rear tire. the engine torques the body the opposite direction. thats why you have an airbag stiffer on the right side. theoretically, you would need a shock hard to compress on the RR and a shock hard to extend on the Lrear. the only problem with that however, the launch is only part of the pass. alot of dips and bumps on a dragstrip. the car would drive funny down the track.
there is a picture of the bracket in question at the frame work and more framework thread. it's mvc005f